Monster Hunter Tri
Immersive virtual world and community platform for Monster Hunter Tri (Capcom), featuring an encyclopedia, bestiary, and social village experience.
Duration
1yr
Team
10
Scale
Enterprise
Scope
United Kingdom

Overview
Leading a strategic digital engagement for Capcom's Monster Hunter Tri, the project revolved around introducing the franchise's complex cooperative gameplay to Wii users. Operating within the gaming industry, the approach was grounded in research-led UX strategies to optimize player experiences, including accessibility for new audiences and seasoned fans alike.
Challenge
Faced with the challenge of introducing Monster Hunter to a platform where it was previously unknown, the need was to simplify its steep learning curve.
The project required making extensive in-game knowledge easily accessible, aiming to engage players over the long term despite a platform shift.
Bridging the gap between newcomers and veteran fans was crucial for creating a cohesive, interactive experience that connected with the broader franchise.
Research & Discovery
Conducted in-depth end-user research to tailor experiences to client-specific needs.
Developed comprehensive user profiles and personas to inform design decisions, ensuring user-centric solutions.
Led information architecture optimization, facilitating seamless user navigation across digital platforms.
Solution & Deliverables
Redesigned the Monster Hunter website and social platforms, incorporating user walkthroughs, guides, and resources to support both new and veteran players.
Implemented digital features via Encyclopedia Gigantica, including forums and detailed product information, to build community and engage users.
Designed and delivered a virtual world replicating in-game environments, fostering community with social features like leaderboards and achievements. Ensured WCAG 2.0 AA compliance across all digital interactions.
Results & Impact
Results included improved player engagement and brand loyalty, stimulated by interactive features and community-building initiatives.
Heightened brand awareness and retention were accomplished through accessible and immersive experiences that bridged the gap between new and returning players.
Established Monster Hunter Tri as a pivotal series entry by creating a welcoming environment that encouraged consistent player return and franchise loyalty. Ensured GDPR compliance and responsible data handling practices in all community interactions.
Project Artifacts
Project Details
Industry
Gaming
Duration
1yr
Team Size
10
Direct Reports
2
Scale
Enterprise
Scope
United Kingdom
Budget
500K'1M
Platforms
Mobile Native iOS and Android
Regulatory
Moderate
Engagement
End-to-End Product management, Design, development and ongoing support
